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Geist (Prima Official Game Guide)
Giving You More Than a Ghost of a Chance ·Detailed walkthrough with main and alternate paths ·Labeled maps locate enemies, objects, hosts, items, and more ·Strategies for combat, possession, and bosses ·Easy-to-use list of host and object locations and their weapons, abilities, and roles ·Checklists... More
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The Doom Game Editor
A comprehensive reference to every element of a Doom game—from developing monsters and creating ominous lighting and atmosphere to adding new music and sound effects and inventing a powerful arsenal of weapons and ammunition. This book/CD-ROM, written by the inventor of the popular Doom Editor software,... More
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Community creator Dan Harmon isn't a stranger to video games; he's been public about his love for the medium, so it wasn't surprising to see the first episode of last night's season finale hat trick devote itself completely to old-school gaming references. What would have been a throwaway gag in any other sitcom took over most of "Digital Estate Planning's" 22 minutes, as Jeff, Britta, Pierce, Shirley, Abed, Annie, and Troy found themselves participating in a multiplayer platformer in an attempt to wrest the Hawthorne Wipes fortune from the grasp of a bastard child. This episode overflowed with visual gags devoted to the blocky roots of gaming culture, most of which flew by at a blink-and-you'll-miss-it pace; but, thankfully, your friends at 1UP are here to comb over this chunk of comedy gold to dig out the purest pieces of retro gaming nostalgia. Read on, and be sure to let us know if any references slipped past our intricate knowledge of gaming's past.
"Digital Estate Planning's" title sequence doesn't seem to point to any specific title; it's more of a pastiche of retro games that gave the player a brief preview of all the playable characters and their awesome abilities. Though Gilbert's fake game offers a resolution and color depth the NES could only dream of, the opening credits feel a lot like the intro to the NES version of Teenage Mutant Ninja Turtles.
Deep Silver denies working with Spec Ops: The Line developer studio Yager on sequel to 2011 island-set zombie first-person shooter.
Earlier this week, a source told IGN Germany that Yager Development, which is presently finishing up Spec Ops: The Line for its June release, had been tapped to develop Dead Island 2. This is not the case, says Guido Eickmeyer, development director with the original game's publisher Deep Silver.
"We are neither working with Yager on Dead Island 2 nor do we have any contractual agreement with Yager about any project at this point," he said.
The developer did not rule out working with Yager in the future, saying there is a "legitimate chance" the companies will one day team up. He even went as far to say a future relationship could be on a project related to the Dead Island franchise.
Eickmeyer went on to explain that Deep Silver does not have Dead Island 2 "in concept or production with external partners," and that it is currently considering options for a sequel.
Though a sequel to Dead Island is currently out of sight, a movie based on the property may see the light of day. Film studio Lionsgate optioned the rights from Deep Silver after the game shipped last year. Development of the Dead Island film will be led by The Mummy producer Sean Daniel and Stefan Sonnenfeld, who did post-production work on various Pirates of the Caribbean films and X-Men: The Last Stand.