Monday, 21 May 2012
News with tag Walk
Mass Effect 3 Extended Cut DLC Will Feature Admiral Hackett, EDI, Kaidan

21.05.2012 2:36   0 views  0 comments
From: www.cinemablend.com


BioWare has been very tight-lipped about the content in Mass Effect 3's Extended Cut DLC, which is designed to fill out the game's ending. However, we at least know of three main characters that will be appearing in this DLC. Czytaj więcej »

What I Would Like to See In Star Wars Battlefront III

21.05.2012 1:43   1 views  0 comments
From: n4g.com


Erik G of VideoGameOlogists.com writes: "Star Wars Battlefront 3 is probably one of the more anticipated Star Wars games. Despite being a shallow knockoff of the Battlefield series, its Star Wars. The soldiers are iconic, the locations are epic, and everything about fighting in a galaxy far, far away is just made better because its Star Wars....Now aside from the obvious land to space battles which has been pretty much the focus of every Battlefront 3 rumor, what else would a guy like me like to see in this game?" Czytaj więcej »

Rumor: A game based on FLCL coming to 3DS?

20.05.2012 23:01   0 views  0 comments
Tags: Walk, Bandai
From: feedproxy.google.com


FLCL (pronounced “Fooly Cooly& in English) is an anime I have absolutely no familiarity with, but there’s a rumour that Nacmo Bandai may be working on a game based on the franchise. We do know they’re working on a large amount of titles, so maybe this is one of them? Wait and see, of course. [...] Czytaj więcej »

Making Better Use of Framed Narratives in Games

20.05.2012 20:43   1 views  0 comments
From: n4g.com


Splitkick: Framed narratives have been in existence for thousands of years; in the art of video games, theyve seen infrequent use but seem to be coming more into style of late. The concept is simple: a story within a story, like The Canterbury Tales or The Princess Bride. BioWare devoted a large part of their marketing campaign to the fact that Dragon Age 2 would rely on a framed narrative, which ended up being a failed experiment. Revisiting the Enhanced Edition of The Witcher 2 however, got me thinking about how to do framed narratives correctly in games, how to avoid overly cinematic presentations, and use the interactivity of this medium to great effect. Czytaj więcej »

Making Better Use of Framed Narratives in Games

20.05.2012 19:43   0 views  0 comments
From: n4g.com


Splitkick: Framed narratives have been in existence for thousands of years; in the art of video games, theyve seen infrequent use but seem to be coming more into style of late. The concept is simple: a story within a story, like The Canterbury Tales or The Princess Bride. BioWare devoted a large part of their marketing campaign to the fact that Dragon Age 2 would rely on a framed narrative, which ended up being a failed experiment. Revisiting the Enhanced Edition of The Witcher 2 however, got me thinking about how to do framed narratives correctly in games, how to avoid overly cinematic presentations, and use the interactivity of this medium to great effect. Czytaj więcej »

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