Monday, 21 May 2012
News with tag YORK
TERA Review - GamingTrend

14.05.2012 16:43   1 views  0 comments
From: n4g.com


GamingTrend TERA Onlines a MMORPG thats been getting a fair amount of discussion lately, for a number of reasons first and foremost the downright beautiful girls gracing just about every screenshot, an example of which you see right at the top of this review. But theres been buzz about this game going beyond the eye-candy. Talk of how its an action-oriented MMO, injecting some well-crafted gameplay into a genre thats more often known for mere rote button clicking. Well, I dived into The Exiled Realm of Arborea to see what all that talk cashes out to, and whether spending YOUR hard earned cash on this game is a good idea. Czytaj więcej »

A FES-tivus for the rest of us: Persona 3 FES Hits PSN Tomorrow

09.04.2012 20:01   1 views  0 comments
From: feedproxy.google.com


There’s a new PlayStation 2 Classic coming to PlayStation Network. I want to talk to you about it. Instead of just getting to the darn point, though...LET'S DRAG THIS OUT. Join me, won’t you, as we take a trip back in time? Step into this police box with me, please. Get the door behind you? Thanks. Ok, the year is 2008. You just saw Al Pacino’s 88 Minutes in theaters. It was terrible. You’re on your way home, your head hung low in abject disappointment, when you pass by your local INSERT NAME OF YOUR FAVORITE VIDEO GAME RETAILER HERE. What’s that? New releases? You wander in to take a closer look, thinking that a new game might help cleanse your mental palate... Czytaj więcej »

Beyond Good Evil the sci-fi universe that needs a sequel

19.03.2012 13:43   3 views  0 comments
From: n4g.com


"BEYOND GOOD EVIL teaches you to always question the truth. Heeding its lesson, Jamie Donnelly delves into Ubisofts modern classic to see if its reputation was well earned, or just a product of conspiracy and propaganda." Czytaj więcej »

ModNation Racers: Road Trip – On A Bus, On A Plane, On A Boat Or A Train

13.02.2012 15:00   2 views  0 comments
From: feedproxy.google.com


In just a few short days, ModNation Racers: Road Trip will hit store shelves alongside the release of the much-anticipated PS Vita! Our team at San Diego Studios has worked very hard to produce what we think is the best portable kart-racing game on the market. We’ve added many new features (see below) to the already acclaimed ModNation Racers franchise and we are quite excited to finally get them into the hands of gamers everywhere. Sure, it may sound a bit silly to the uninitiated but the Mod, Karts, and Tracks YOU create become a small extension of yourself. You experience a sense of e-pride (just made that word up) similar to whipping out your wallet to show pictures of your gorgeous wife and kids to anyone who will listen. You’ll notice a grin on your face and a slight swell in your heart (admit it or not) the first time you hand your PS Vita and ModNation Racers: Road Trip to a friend as they “ooh and ahhhh” at YOUR “genius” creations. Czytaj więcej »

38 Studios head Curt Schilling apologizes for 'buggy' Reckoning demo

27.01.2012 22:20   3 views  0 comments
From: www.joystiq.com


38 Studios head Curt Schilling has found the NeoGAF forums, folks, and he is quite pleased with them. In a lengthy letter addressing the community, he starts things off by thanking everyone for a massive thread about his company's upcoming game, Kingdoms of Amalur: Reckoning. And after some minor promotion of said project, he quickly devolves into an apologetic rant about the recently released demo.

"Let me start by apologizing. The demo? Ya, it is way way WAYYYYY more buggy than anything ANYONE should ever release, much less a demo," Schilling wrote. He said that due to "the depth of breadth of a game that has anywhere from 40-50 hours (main quest line play) to 2-300 hours (for completionist)," it was inevitable there would be bugs. However, rather than releasing a demo with said inevitable issues, he argued with EA to not put out a demo at all. A fight that he said he's glad he lost.

"The demo has been a God send, especially when I realize even in this thread, how many people became aware because of the demo," Schilling said. "In a partnership there is a lot of give and take, and I believe in my team, they are world class, but when you have a publisher there are things happening you'd rather not choose. Shipping old code out 3 months prior to gold master to a 3rd party with no stake in the demo success can be problematic." Regardless of the issues, Schilling ultimately says he was glad for the exposure the demo granted Reckoning, and he'll be "chatting more" on NeoGAF in the future.

[Thanks, Wombat!]

Joystiq38 Studios head Curt Schilling apologizes for 'buggy' Reckoning demo originally appeared on Joystiq on Fri, 27 Jan 2012 17:20:00 EST. Please see our terms for use of feeds.

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